"We hope that by switching to a free-to-play model, both early adopters and newcomers will be able to get the most out of Darwin Project."Ī third-person, arcade-style shooter, Darwin Project's spin on the battle royale genre is that there are only 10 players in a match. "Dropping the price tag is a big change, but we remain committed to the same vision that has guided the development for over three years, and that means providing the best experience we can for all Darwin Projectinmates," the studio said. The developer also addressed the business model switch in general, acknowledging that it is a "big change," while also stressing that it does not impact its longer-term vision for the game. "These items are for looking good only skill helps you win!" "With our switch to free-to-play, we want to take care to specify that cosmetics in the item shop grant no competitive advantage, and Darwin Project will never become pay-to-win," the studio explained. Scavengers Studio stressed that the items it sells are cosmetic only like Fortnite, the items you can buy do not impact gameplay. With the switch to free-to-play, the studio also added a in-game store where you can spend currency, Ramen, on cosmetic items. Now Playing: The Darwin Project Reveal Trailer For Xbox One X - E3 2017 Hopefully it does well, since the innovation behind class-specific specialization seems like it would make for some outstanding gameplay.By clicking 'enter', you agree to GameSpot's This could be due to several reasons, but one that is persistently floating around is that the genre may simply be seeing the end of its natural lifespan, thanks in part to so many competitors vying for the same player base.įor now, we can only wait and see, and it will only be another month or so until Darwin Project formally launches. Even Fortnite, the biggest of all the battle royale games, has been posting decreasing revenue numbers as of late. The real question will be whether Darwin Project can attract enough attention to be a profitable game in the saturated battle royale market. RELATED: GTFO Preview: You Better Have Some Hardcore Friends While this may have resulted in starving the early players of content for much of the year, the alternative might have looked like too many other developers who launch games into Early Access programs, which is to say pumping out content in an unpolished game and ultimately never finishing and formally launching.
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